The Nintendo Switch

Modelling / Surfacing

This Nintendo Switch was modelled real to scale in 3Ds Max, then textured in Substance Painter. I then used Marmoset Toolbag to render out the images you see now. This asset is one I'm planning on using for a WIP passion project in Unreal Engine.

The asset consists of 7,539 Polys

3ds max

substance painter

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